9 SpriteFont ok, 10 SpriteFont = bug

For questions about using Classic.

Post » Thu May 12, 2011 2:18 am

I had 9 SpriteFont objects on my HUD, working just fine. Now I started making a dialogue system, so I added a new SpriteFont, and all of a suddent I cant use one of the other SpriteFont objects I had before (it crash the game)!
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Post » Thu May 12, 2011 2:27 am

I had a similar problem with an older version of SpriteFont.

Anyway, SpriteFont is a plugin made by lucid, so you should post any bugs you find in his thread so he can take a look at them:
viewtopic.php?f=33&t=4078
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