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Show us your works in progress and request feedback

Post » Mon Mar 21, 2016 4:53 pm

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Last edited by huZba on Wed Mar 21, 2018 6:29 pm, edited 3 times in total.
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Post » Mon Mar 21, 2016 5:15 pm

awesome, looks great.. where are you looking to release this?
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Post » Mon Mar 21, 2016 5:17 pm

Awesome! Where did I see this before... did you publish some animated stuff also on reddit?
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Post » Mon Mar 21, 2016 5:45 pm

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Last edited by huZba on Wed Mar 21, 2018 6:28 pm, edited 1 time in total.
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Post » Mon Mar 21, 2016 7:32 pm

Beautiful, I saw a screenshot already in another topic.

Planned to be released on steam ?
twitch.tv/neozoom/
Dev stream from time to time !
@FireCamp_games <-- twitter
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Post » Mon Mar 21, 2016 7:58 pm

good stuff man. how close are you keeping to the original NES palette? I sort of started pushing that rule a bit recently..
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Post » Mon Mar 21, 2016 10:53 pm

I love the skill menu, those animated orbs are pretty neat looking if not pretty simple animations.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Mon Mar 21, 2016 11:00 pm

This looks so cool! Love the sprite work, like a crossover of Ninja Gaiden and Metroid :).
Try out my fighting game demo Kung Fu Fiction!

https://www.scirra.com/arcade/fighting- ... 6267?cp=13
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Post » Tue Mar 22, 2016 10:14 am

Seems really good, keep it up.
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Post » Tue Mar 22, 2016 4:45 pm

Been following this on TIGsource/Twitter for a while. Good stuff!
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