Here's the Capx https://dl.dropboxusercontent.com/u/3317708/Doors.capx
My objective is to have the player spawn in the new layout from the door they just used.
If you see in my Capx my method uses quite a lot of events, I'm wondering if anyone can think of a more efficient / streamlined approach to creating this system? I can imagine that as my project gets bigger, it's going to be a hell of pain to keep track of all these doors in the way I'm currently doing it. Any info on this would be appreciated.