A better swipe screen is needed

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Post » Fri Oct 10, 2014 11:43 am

hey man that's nice! thanks for sharing. It definitely seems to be nice and responsive to up and downs even in mid move. the past stuff people were trying just didn't cut it. I had abandoned the swipe thing when the project I was working on fell through, so I'm glad to see you kept at it! :)
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Post » Fri May 01, 2015 10:07 pm

Thank you so much 80bit.

Your capx helped me greatly. Sure I'm not the only one, but better to let you know!

Cheers
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Post » Sat May 02, 2015 6:56 pm

very nice! thanks for sharing this capx and yea that's super very good performance
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Post » Wed Nov 02, 2016 6:24 pm

Anyone has this capx? Links are not working T_T
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Post » Sat Jul 08, 2017 1:58 am

80bit wrote:Well here we go, i think i got it..

Basically i pinned the buttons to a "Board" and then Im applying the movement to the board itself, not the buttons, so because the buttons are pinned to the board, they go along for the ride... Give it a try, I've also added mad comments to the capx so you can see how it's all setup. The buttons are placed dynamically so you can generate them on the fly / with a function / etc, and even just pick out their sprite by setting the animation frame to the loopindex.

Hope this helps someone out there, god knows ive got enough knowledge from these forums, it's only right i give back.

CAPX: http://d.pr/f/1e1HG/1dCxNTsV
Demo: http://3030.ca/swipe6/

Hugs,
Nate


Hey man, the link is not working anymore. Can you or someone who got it upload it again?
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