A bird like physics character

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Post » Tue May 05, 2015 2:43 pm

Hi Guys, pls i want to create a bird like physics character and i don't know how to go about, I NEED HELP plss.
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Post » Tue May 05, 2015 2:50 pm

In what way do you want it to be like a bird? You must first determine what it is that makes a bird "bird like", then we can try and figure out how to emulate it :)
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Post » Tue May 05, 2015 3:09 pm

Message: enejoh is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
A bird that can walk then run then take off, i don't have enough reputation to post a link, but you can check this out Scirra Construct (Klann mechanism).
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Post » Wed May 06, 2015 2:19 am

Assuming you mean https://www.youtube.com/watch?v=xUO8C-lGBSE, Theres a really good Wikipedia article on it. It's got a fairly detailed animation that lets you see where the joints are. You can make these joints with the Physics behavior, but I prefer the Chipmunk Physics. Each bone in the linkage will be a separate sprite, and you'll have a motor on the central crank, powering the whole thing. Play around with it and see how it moves!

You probably want some other kind of joint to stow the legs for flight mode.
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Post » Wed May 06, 2015 3:48 am

Could you help with link pls, this is going to be one hell of a daunting ride! Thanks bladedpenguin
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Post » Wed May 06, 2015 2:03 pm

http://lmgtfy.com/?q=klann+mechanism+wikipedia
behavior-chipmunk-physics_t110815

Most of your joints are going to be pivot points, but somewhere in there is the main crank, which will have a torque applied to it while the mechanism is moving.
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