That actually helped me quite a bit, thanks to both of you guys! :)
My Producer gave me some new directives however (this is a group assignment) and that created some new challenges for me.
She only wants one light to blink at the time, something that I've not been able to do, and then for the lights to gradually blink faster and faster. In addition to that the lights need to reset to their orginal green state once the have done their damage so to say. I tried to reset the animation after the damaging function was done but that only resulted in the random object function to go haywire!
I have managed to speed up the lights and I think I could do it even further by raising the time scale, but the other bits I'm struggling with. Also there is this problem with the guy not dying properly but that is not nearly as important.
I have a copy of the game in it's current for down below. Thank you so much for your support guys, I really appreciate it. Makes me feel really welcome. :)