A Coin with Physics kept falling through solid Tilemap

Get help using Construct 2

Post » Tue Jan 19, 2016 2:20 pm

Anonnymitet wrote:Apply the physics behavior to the ground and set it to not movable. It also needs the pysics behaviour to collide with the coin. A regular solid doesn't work with physics.


I thought you meant there was to set the Coin itself to immovable. I was kinda Sleepy when I read it.
*Insert Signature here*
B
13
S
5
Posts: 73
Reputation: 1,090

Post » Tue Jan 19, 2016 2:35 pm

Yeah, game making is not easy when the brain is tired :) So you got it to work?
B
52
S
22
G
12
Posts: 725
Reputation: 11,716

Post » Wed Jul 05, 2017 1:00 pm

Anonnymitet wrote:Apply the physics behavior to the ground and set it to not movable. It also needs the pysics behaviour to collide with the coin. A regular solid doesn't work with physics.

I have the exact same problem , but my tilesheet has physics set to immovable and so does the rock and it fall through. it doesn't fall through sprites, just through the tilemap
B
7
Posts: 18
Reputation: 320

Previous

Return to How do I....?

Who is online

Users browsing this forum: Yahoo [Bot] and 8 guests