A few serious problems that could use your votes/support!

Discussion and feedback on Construct 2

Post » Tue May 05, 2015 5:51 pm

I think this topic has deviated from @sqiddster 's original intent. I'm not usually one to get involved in these flame-y/troll-y discussions, like what this has seemed to turn into but I'll echo my thoughts since I literally posted it in another group earlier today:

My biggest problem with C2 is that it's super dependent on Chromium for its exports and existence. Yet for some strange reason they aren't testing against the nightly builds. That means if an HTML5 bug is introduced into Chrome, and it makes it into the next update 2 months later then it could take a month or two for the bug to be fixed in all the Chrome dependent projects that C2 depends on.


I understand that Scirra is a very small startup but if they want to remain the HTML5 game engine leader I think it would be best for them to invest in their future success. A lot of these Chrome bugs are caught by the C2 community -rather than any other HTML5 game engine- first because the engine is on the bleeding edge.

If Scirra is able to devote some resources -or even incentivize a choice few community members- to test regularly against Canary builds I truly believe a lot of of these issues can be mitigated.

My two bits at least. :ugeek:
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Post » Tue May 05, 2015 8:32 pm

Wow this took a turn.

Bottom line: nothing holding anyone back from actually learning a language.
I love C2, it makes me barking mad, but i love it. But nothing stops me from jumping into unity, or unreal, or gm, and nothing stops me from continuing to use C2 (it is great)

But in todays fast pased world, a profeciency in some languages is a must.
I am writing my CPP (C++ Certified professional Programmer) exam in 12 weeks... the thing is WE can't stop learning. You stop learning, you stop developing and you will fall on your face.
I hope to get professional certificates for all the C's and possible a CPS (certified senior Programmer).

Truth is, my brain has come along in years and learning isn't as easy as it used to be. I see youngsters complaining about everything, and they have the time and brain power to actually learn, but do nothing.

You are limited only by your ability and not the ability of the tools you use
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Tue May 05, 2015 9:16 pm

@topic
@sqiddster

I've never came this far with my projects, so i've never had these issues nor have i reproduced them.
Still trying to help you out in case it's an actual issue which i may run into in near future.

Left comments on both pages.

Cheers ;)
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Post » Tue May 05, 2015 9:25 pm

Today has seen progress of sorts with the issue being re-allocated, though somehow I don't think a 6 month old problem will be fixed very quickly.

I've also only just realised why Google call the in-testing version of Chrome Canary...
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Post » Thu May 07, 2015 9:23 pm

DUTOIT wrote:Wow this took a turn.

Bottom line: nothing holding anyone back from actually learning a language.
I love C2, it makes me barking mad, but i love it. But nothing stops me from jumping into unity, or unreal, or gm, and nothing stops me from continuing to use C2 (it is great)

But in todays fast pased world, a profeciency in some languages is a must.
I am writing my CPP (C++ Certified professional Programmer) exam in 12 weeks... the thing is WE can't stop learning. You stop learning, you stop developing and you will fall on your face.
I hope to get professional certificates for all the C's and possible a CPS (certified senior Programmer).

Truth is, my brain has come along in years and learning isn't as easy as it used to be. I see youngsters complaining about everything, and they have the time and brain power to actually learn, but do nothing.

You are limited only by your ability and not the ability of the tools you use



What are you on about? Did you seriously just brag about taking a programming exam in a Construct 2 post criticizing flaws in a game engine that is marketed to non-programmers?

We didn't buy this program to get frustrated and learn how to program. Some of us, like myself, bought Construct 2 to make games and we're running into some serious performance issues. This thread isn't for you.


Anyway, I've arrived at this thread because I too am experiencing some serious performance issues that really shouldn't be happening. I hope we can get somewhere with this and reach a conclusion.
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Post » Thu May 07, 2015 11:24 pm

talqvist wrote:

What are you on about? Did you seriously just brag about taking a programming exam in a Construct 2 post criticizing flaws in a game engine that is marketed to non-programmers?

We didn't buy this program to get frustrated and learn how to program. Some of us, like myself, bought Construct 2 to make games and we're running into some serious performance issues. This thread isn't for you.


Anyway, I've arrived at this thread because I too am experiencing some serious performance issues that really shouldn't be happening. I hope we can get somewhere with this and reach a conclusion.


You missed my point!
And only I decide what is or isn't for me - alrighty!
This thread is about sorting out issues outside of c2, you might have missed that point too.
You think you can do these things, but you can't, Nemo!
Just keep reading.
Just keep learning.
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Post » Tue Jun 30, 2015 7:02 pm

I think those issues where adressed many month ago... still there seems to be no fix yet. commented again, maybe it will move something...
for the other topic, pro / con c2:

I love construct. Because it enables me to live out my childhood dreams to programm games without to much learning / time investment. but construct is merly more than a tool to make very simple games or good prototypes for prove of concept and that makes me kind of sad.

at some point or another you will run into problems which you cant fix.
besites of the jitter/jank/framelags that are arround for ages whcih makes all games pretty unsmoth (a problem for every html 5 app) my curret problem is with the multiplayer input lag. for turn based games, construct is the best you can get. but for anything fast... its just not there jet.
Other problems are with audi... laggy for the first time play of a sound and several other issues (volume on android and so on)

but i really hope it will reach a point in the future where you can make high quality games with construct. and i am sure ashley is working hard on this...
i will be there to make one when the time hast come :)

kind regards
Patrick
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Post » Tue Jun 30, 2015 7:36 pm

DUTOIT wrote:I am about to port all my games to unity as this is bollocks.


Thumbs up!!!
Unfortunaly C2 export capabilities are such a joke... :(


My 50c to @Ashley and the rest of the team...
Consider making the next Construct (C3) as a tool for work in UNITY... you will make a revolution for milions of non programers out there!
Just imagine to work in Unity engine with ease of C2 events game making... just a dream come true! :D


something like PlayMaker only... easier :)
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