I want to know your ideas about this theme too, so tell me what do u make or what do u design if you wanted to make a game about "TV"?
What kind of "TV" features are important in your opinion for involving in game story and game mechanics?!
My idea is about a character from snow screen, i realize what if that snowy things were a separate entities?
The story goes on about how they lunch from a satellite and goes through different channels.
They were once together in satellite and help each other to climb up the antenna but after they lunched they go to different channels, some parallel worlds, they go through their own receiver antenna, cables and etc... till they reach the screen, after that i want to show how Medias can control minds and influence on people, some of that snowy things become part of program which change perspective of people to blackness, fear and etc... and some become part of program that lie to people about reality in other type, and people who watch this program have overstated and fake scrumptious and deceiving vision about what is going on and the place they live in.
The snowy things feel this and think about what they become from and their now separation and how they can change people's mind, and wonder what if the reality is not Black or White, what if it's Gray... something in between.
Game Genre is Platformer and i want to make it in a Atmospheric way which gives player loneliness experience and make him think, i don't want telling story in game and leave player whit his own experiences and give him a experimental atmosphere.
there is no enemy in levels and all of challenges will become from puzzle and movement mechanics, like "Thomas Was Alone", "suteF" and etc...
so, what is your opinion?
what's your advises? It's my pleasure to hear those...