I am working on my first project which is a Pipe Mania clone like.
I have problems understanding how Construct select objects based on events.
I read the entire manual, read a lot of posts in the forum but I'm stuck.
Here is my game
I use small squares to see if the pipes are intersecting.It seems that the condition is true for the intersected objects, but does not apply the coresponding action to all of them
Sometime it select the correct number of squares..and sometime it does not
Why Construct don't have a debug tool with break points? Trying to debug in Construct is creazy.
Any healp appreciated, Sorry for my bad english