A new puzzle platform (new video!)

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Post » Sun Nov 18, 2012 11:14 pm

Hi guys a little video about the game we are currently working, hope to get some feedback from you

Early development gameplay video (NEW)
http://www.youtube.com/watch?v=y7uVXtJmSRU


''Teaser''
http://www.youtube.com/watch?v=fJnfQyOHXRY&feature=youtu.be

(the quality is so so, couldnt do better this time, hope that it helps to get an idea on how it works)

Thank you unknowndev2012-11-24 12:56:46
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Post » Tue Nov 20, 2012 8:21 am

I love the idea.. Can't really see besides the drag-and-drop how the player plays the actual game, but love the block that shoots when jumped on..

I hope to see this finished, because I'm a real fan of the Puzzle-aspects..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Tue Nov 20, 2012 4:09 pm

Thanks for your reply!

Honestly so far one of the hardest part was to prepare the video preview, and it seems I didnt manage to explain the core idea of the game.

The character moves, jump and fly, so the player use the arrow keys on the keyboard to perform those actions. In this game the various platforms are not in 'place' so the player to callect the 5 stars and get rid of the enemies (which is required to proceed to the next room) has to place the platform himself using the mouse... This can only be done by reaching certain switches located here and the there in the stage.

I will prepare another video, a sort of walk through of the entire level. Thank you for making me understand how unclear was this preview!

Thank you
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Post » Tue Nov 20, 2012 4:16 pm

Apart from the switches I did understand the idea, so it wasn't really unclear..
Nice combination of using the mouse and keyboard..
I like it that a level has two challenges (getting the stars and killing the enemies)

Looking forward to see more..

Edit: Just saw the video again and with your explanation it is totally understandable, thanks!

LittleStain2012-11-20 16:19:35
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Tue Nov 20, 2012 4:27 pm

Thank you, for taking 2 minutes to drop few lines!

Now I am facing the PR part of the project, twitter, followers try to get the video posted to websites...
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Post » Wed Nov 21, 2012 3:15 am

very interesting combination of puzzle and platform.
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Post » Wed Nov 21, 2012 3:03 pm

Thank you for commenting harrio, and glad you find it interesting.
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Post » Wed Nov 21, 2012 4:03 pm

Awesome really good stuff i also liked the firing block and target spanner blocks

sounds track also good :)

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Post » Wed Nov 21, 2012 6:16 pm

Binkus thank you for the positive feedback.

The idea of the fire block (and in general the choice not to give the player any ''built - in'' ability to kill enemies it was mainly to increase the challenge and the thinking.

About the music, I would like to suggest to have a look at this site, some of you I think already know it, others probably don't:

www.opengameart.org

There are many resources for game development

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Post » Thu Nov 22, 2012 3:51 am

I like the puzzle platformer concept. Are you releasing a playable demo soon?
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