Is it possible to create a layout with two separate gravity areas?
The closest thing that comes to my mind is angry birds space.. So you would have a zero gravity area and when you overlap another area, another gravity would kick in, but only affecting the sprites in that area. I'm guessing that the physics "world gravity" is not going to help me in this..
Ok, I'm now thinking that I could set the gravity at zero and with events, add force to emulate gravity when needed.. I guess that might solve it.. Can't test it now, but if it does, then sorry for the post..