A Small Robot Story (DEMO AVAILABLE) | Dev Log

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Post » Thu Feb 18, 2016 3:49 am

@wraithgames Thanks a bunch!

Decided to use some art from a recent Ludum Dare for my hopper enemy: Slime Bro! What's worse than a randomly hopping slime in a cave. Uggghhhhhh most annoying enemy evveerrrr.

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Post » Fri Feb 19, 2016 7:40 am

Wow this looks amazing
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Post » Fri Feb 19, 2016 2:43 pm

@MPPlantOfficial Thanks!
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Post » Tue Feb 23, 2016 3:09 pm

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Revamped bat animation!
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Post » Wed Mar 16, 2016 2:24 pm

Tweaked and re-skinned a level 1 enemy and now I have a cave rat!
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Post » Wed Mar 16, 2016 10:55 pm

Wow, this is very cool. Keep it up!
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Post » Wed Mar 16, 2016 11:04 pm

Mind if I ask how you did level 1s chunks/pages? Are they different layouts or do you have each section in the layout and just move/hide/create them when needed?
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Post » Thu Mar 17, 2016 4:20 pm

@ChrisFagan For level 1 (and for the rest of the game), I basically create each "screen" as a layout. If you play the demo, you'll notice you enter doors. When you enter one, it takes you to the next layout. I basically just use a "go to layout X" action.
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Post » Thu Mar 17, 2016 5:49 pm

@bclikesyou - yeah I realised that after playing it, made my comments after just seeing the gifs, images, and videos. Was awesome!
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Post » Mon Mar 21, 2016 3:51 pm

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SLIME BOSS
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