A Villain's Demise

Show us your completed creations made in Construct 2

Post » Mon Dec 17, 2012 3:28 am

Hey! Another Ludum Dare is over, and I'm glad i participated once again. It has been an awesome event, and i clocked in around 16 hours of work this time, with alot more knowledge in my backpack!



Click here to play! - Click here to see the LD entry page - Click here to learn more!
Click here to see the short Timelapse video!


Worked alot on tweaking the controls, getting the double-jump right, and the slow-time mechanic. It turned out fine, and i hope you enjoy it! Use "Esc" to return to the menu, or "R" to restart the level.

Whats your highest score?

*Update*
The game now supports highscores at the Scirra Arcade! Click here to play!Era2013-03-17 01:13:46
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Post » Mon Dec 17, 2012 4:56 am

I like your games, I like the graphic style you have.
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Post » Tue Dec 18, 2012 3:34 pm

@linkaevolution Thanks alot!
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Post » Tue Dec 18, 2012 4:07 pm

Liked it!
I like your graphics style.
Game looks and feels good, nice gameplay.

P.S. Issue with browser scrolling on spacebar (and down key) is solved by adding event "On key Spacebar pressed -> no actions"teerex2012-12-18 20:01:12
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Post » Tue Dec 18, 2012 4:10 pm

Very good Art style!And generally very well-polished.
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Post » Wed Dec 19, 2012 10:02 am

Nice work
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Post » Wed Dec 19, 2012 10:17 am

This was pleasant surprise, grapichs are nice and fits perfectly, also I like the idea of hero and the villain working together. Controlling villain, who is not bad guy actually, instead hero was refreshing.

I cant really say anything bad, fun and simple game with solid presentation.
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Post » Wed Dec 19, 2012 10:27 am

Nice game :)
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Post » Wed Dec 19, 2012 2:19 pm

Cool!!!
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Post » Wed Dec 19, 2012 4:46 pm

that's gorgeous. I love how you managed to do the art to be so stunning without being so complex. I guess that's the mind of how artists work. It's not about the how well it's drawn, but use of colours and theme... I guess.
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