AAC and M4A Audio Files (Construct R50)

Discussion and feedback on Construct 2

Post » Wed Jul 27, 2011 10:04 am

We're thinking about setting up a single page website to put pressure on IE to support ogg, it could go viral and might help make our voice louder! A sort of petition type site.
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Post » Wed Jul 27, 2011 11:22 am

I'd sign such a petition.
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Post » Wed Jul 27, 2011 11:30 am

[QUOTE=Ashley] If you're happy with commandline applications, Nero have a commandline AAC encoder:
http://www.nero.com/enu/technologies-aac-codec.html
Haven't tried it myself, let me know if you have any luck with it.[/QUOTE]

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It only converts WAV(PCM) files.

Audacity is probably the best and easiest to use.
It converts WAV, OGG, FLAC, AAC, M4A, MP3 and a few others.


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Post » Wed Jul 27, 2011 1:26 pm

The main problem with supporting WAVs I think is that new users who aren't clued up on audio formats will use it for long sound effects and music anyway (not all users come by the site/forum to read up on this stuff). Then they end up with megabyte-sized projects which take ages to download. If it happens a lot then C2 becomes associated with slow, inefficient web apps.

So I don't think C2 should give you the choice. If you can't choose, you can't choose wrong. Ogg and AAC are just fine even for short sound effects. Even a short 1 second clip I've found is reduced from 180kb to about 14kb with Ogg/AAC. Consider that saving with 10-20 sound effects.
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Post » Wed Jul 27, 2011 2:40 pm

I did the following conversion test with a wav file:

Original (wav)    232 KB

Convert to MP3    41 KB

Convert to OGG    32 KB

Convert to M4A    26 KB

Like you say, if your games got 10-20 sound effects, it's a massive difference.

I also made an example with C2r50 and uploaded it to Dropbox, just a basic 'click on a square' to play sound thing.

Click on square

Using my current browser (Chrome..XP), i get about a 1.5 second delay, so i think its time to try another browser.

After Internet Explorer.....which browser would you recomend as the best alternative to Chrome ?
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Post » Wed Jul 27, 2011 2:47 pm

@chrisbrobs

Using FF5 on XP.

There is a very slight delay - microseconds, but hard to accurately quantify - but certainly not 1.5 secs. That's very slow!
If your vision so exceeds your ability, then look to something closer.
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Post » Wed Jul 27, 2011 2:52 pm

[QUOTE=zenox98] @chrisbrobs

Using FF5 on XP.

There is a very slight delay - microseconds, but hard to accurately quantify - but certainly not 1.5 secs. That's very slow![/QUOTE]

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I'm downloading FF5 now !

Thanks zeno98

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Post » Wed Jul 27, 2011 2:57 pm

You don't really need to change, but you WILL have more options! There's a difference :)

You can test things out on different browsers now.
If your vision so exceeds your ability, then look to something closer.
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Post » Wed Jul 27, 2011 3:18 pm

[QUOTE=zenox98] You don't really need to change, but you WILL have more options! There's a difference :)

You can test things out on different browsers now.[/QUOTE]


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I just installed FF5, and it is miles quicker playing that simple sound test.
I didnt take into consideration was the fact that i am only using a 'Broadband dongle' which will slow things anyway, but FF5 deff faster.
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Post » Wed Jul 27, 2011 3:26 pm

To bad you cant just make some browser plugins to play sounds.
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