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Post » Fri May 22, 2015 8:33 am

i want an animation takes places by pressing a specific key after a certain object is destroyef how do i do that
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Post » Fri May 22, 2015 8:39 am

Without any further information, maybe something like this?

Create global variable type Text - AnimationTime

on object destroyed - system set variable AnimationTime to "yes"

on specific key pressed
system compare variable AnimationTime = "yes"
> play animation
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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