sorry to bump an old thread, but it seemed close to what im after.
I've made instances of a collision box in my scene - lets say I have two doors, from same object. When I add the text instance variable to the first door, the second door inherits that variable too. Am i doing something wrong? I really dont want to have to clone that object if I dont have to.
Also when I rename the instance in the Properties panel, it renames for all instances with the same name (which leads me to think its changing the properties of the actual object and passing it to all instances). Is this the case? Is the only way to have instances independent from their source is to clone them in the Object Types folder?