About Ouya Publishing?

Discussion and feedback on Construct 2

Post » Tue Apr 22, 2014 11:21 am

Hı,

I wonder. İf ı add gamepad to my game and compille my game with ouya compiller of cocoonjs. Can ı publish game to ouya with no problem? Please let me know.

Regards .
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Post » Tue Apr 22, 2014 2:32 pm

That should work. umm. just an FYI though the OUYA doesn't do OnRelease for the controller.

It has
OnDown
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Post » Tue Apr 22, 2014 2:45 pm

@jayderyu Thanks so much for awnswer also FYI. :) excuse me ı want ask twho more questions :)

1: ı guess ouya wants their iap integration for selling game. If ı want sell game. Is iap possible with cjs plugin?

2: I created my game last year and it was very complex ı cant change events so i cant add gamepad control to some places. Can users select anywhere without gamepad?

Regards,
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Post » Tue Apr 22, 2014 2:52 pm

1. CJS doesn't support IAP. However somewhere there is a Cordova plugin that does support Ouya IAP. I don't know where it is. However the developer of Sticky Sticky can help on that. His game is HTML5 with PhoneGap and uses teh plugin.

2. If you can't effectivly add gamepad support you will have troubles then.
Ouya has a TBox on the controller, but should only be used for swipe. However it can be used to control a mouse cursor. But if you rely on it, I can't say it would pass. And the game would probably get a lot of negative feed back requiring a Touch to control.
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Post » Tue Apr 22, 2014 4:09 pm

OUYA no longer requires you to create a free to play demo and include iAP to sell you your games.

Freedom of choice just got freer…for OUYA DEVS.
With the newest OTA, creating a PAID GAME on OUYA is our new alternative to the FREE TO TRY model, and it's super simple:

It's as easy as 1, 2, 3... 4… 5!

1. Create your product here: https://devs.ouya.tv/developers/products
2. Upload your game here: https://devs.ouya.tv/developers/games
3. Select whether or not it is Free to Try when you fill out the game's info
4. Choose whether or not your game has in-app purchases
5. If it is a paid game, you'll be required to choose a Promoted Product

Remember, you can still create free-to-try games, free games, and free-to-play games, the same as always. Now there's one more option to enable you to publish your game on OUYA as smoothly as possible.

You can even change an existing OUYA game from Free to Try to Paid, as long as you have a Promoted Product already in place! Gamers who already purchased your game will not be affected by this change.
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Post » Wed Apr 23, 2014 6:05 am

@jayderyu Thanks so much :) so I will change something for Ouya. Also you can see my game from link below. İt is realy complex for move to Ouya. :)

@ArcadEd Thanks so much for all information. These all are very helpful for me. Now ı think publish my game totaly free (with adveresting) or as you said. Thanks again :)

https://play.google.com/store/apps/details?id=com.guero.missionegg

Regards,
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Post » Wed Apr 23, 2014 1:26 pm

I don't think OUYA allows ads.
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Post » Fri Apr 25, 2014 1:42 pm

@ArcadEd

Sorry lor late. Hımm I think little banner every level completed. Anyway it dosent matter when paid is possible. :)
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Post » Fri Apr 25, 2014 1:43 pm

No, what I mean your game won't pass if you have ads. I've never seen an ad on a ouya game, ever.
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Post » Fri Apr 25, 2014 1:47 pm

@ArcadEd

Thanks for information. I was think add a banner ad but not now. As ı said paid publising is good chose for me :)
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