About physics and collision polygon

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Post » Sun Jan 21, 2018 5:36 am

which one is better for performance:

https://imgur.com/a/g5GuF

having one object with a collision poligon with a lot of points like this or having a mask object for collision, and copying it to have the same effect? also this is going to be a platform for smaller physics objects to be in
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Post » Sun Jan 21, 2018 6:15 am

Hey Biff.

I am guessing they are extremely similar in performance but the debug option will help you be sure.
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