, would you mind writing the tutorial? I have the same problem with car behavior, but still have lack in knowledge. So...any tutorial would be great and helpful (even in the form of simple text).[/quote:b7dzr0hi]
Do you want a tutorial on how to get the car to stop when it hits something?
Better two things: how to stop while hitting something and how to lower bouncing.
By the way, can anybody explain a strange behavior in car movement. I have a sprite named "Mycar", it has "car behavior" movement, no any coding. The result - the car can move back repeatedly even after one press-and-release of a key, assigned to a back movement. Compare with moving forward: press key - moving, release key - lowering speed and finally stop. Repeat again - no any additional coding was done by me! It's abnormal!!!
Well, stop when hitting something is simply like this (in the construct event sheet):
On car bounce (this is found in the car tab when you right-click and add a event)
-Stop car (found on car event as well as a sub-event)
With the default car movement, I don't think you can change it since it depends on the speed in which it hits.