About the free license

Discussion and feedback on Construct 2

Post » Wed Aug 08, 2012 7:16 am

@RacerBG I only bought a license a few days ago, but before that I won a competition with a game I made in the free edition, I then used the money to buy the license. But the game was made with less than 100 events, in about 50 events, I managed to get the whole puzzle game done. The game is still under 100 events.

www.shudapanda.serw5.com

The 100 events can be a limitation if you aren't thinking enough on how to conserve the use of events, but it also taught me how to build events more wisely, using less of them to do more. Which in the end, is a good thing.

Having a short line which teaches people how to make a game with the same engine which is being provided free for you below you game is not really too much a limitation..

If you're a hobbyist who won't make a hundred bucks out of your game, the free edition is more than enough for you. If you buy a license, things get serious. I'd only have taken this jump if I'd realized I may one day use the engine to earn back more than that.
B
36
S
10
G
6
Posts: 948
Reputation: 11,101

Post » Wed Aug 08, 2012 5:47 pm

Im making games ONLY under the GNU license. In other words - I will never make shareware games. Im strong supporter for the free software on the net, that's why by the way Im here. When r100 is released I will download it for sure just to see what I will be able to do. By the way compared to the other game makers, C2 have good amount of freedom in the free edition (the only thing that seems bad for me are the new prizes because for 2D only maker this seems a lot). Well someday I can try to participate in competition and we will see what will happen. But if C2 becomes even greater and I hope with less prizes someday (100% guaranteed I will buy it). The reasons why Im not doing it now are financial, the HTML thing and also Im not sure of it's future.
B
14
S
3
G
4
Posts: 59
Reputation: 2,841

Post » Wed Aug 08, 2012 9:07 pm

Well.. Unity Pro is $1500.

Its not a fair comparison, but each game engine has a purpose, and for Construct 2, thats 2D games. I really think there is a lot of potential in the market for 2D games, so I don't mind a hundred bucks for never-expiring license to make 2D Games :)
B
36
S
10
G
6
Posts: 948
Reputation: 11,101

Post » Wed Aug 08, 2012 9:21 pm

@RacerBG have you tried the Game Maker free version? I hope you don't need to rotate your sprites!
B
90
S
30
G
24
Posts: 3,189
Reputation: 32,400

Post » Thu Aug 09, 2012 4:26 am

If you want to make seriously games with Construct 2 you, of course need to buy it, but it's not only for you, when you buy Construct 2 you support the continue of development for Construct 2, I think they work hard for make us the things a lot more easy.

But it's just mi opinion.

Think in the r100, It comes with a lot of good notices, like the .exe exporter! Mind in what will come with ~r200
B
17
S
4
G
4
Posts: 104
Reputation: 3,950

Post » Thu Aug 09, 2012 1:29 pm

[QUOTE=sqiddster] @RacerBG have you tried the Game Maker free version? I hope you don't need to rotate your sprites![/QUOTE]

Rotating s;rites is very easy but I don't know about the Lite version. I have the Pro version and at all I can do everything (my knowledge is my only limiter).
B
14
S
3
G
4
Posts: 59
Reputation: 2,841

Previous

Return to Construct 2 General

Who is online

Users browsing this forum: bclikesyou, newt, Ragevortex, Robin Sommer and 12 guests