About the jerkiness on the movement...

Discussion and feedback on Construct 2

Post » Sat Nov 15, 2014 7:12 pm

I think C2 should adopt a practice where it maintains compatibility with the last 2 or 3 versions of node. Default to the newest, but let us choose.
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Post » Sun Nov 16, 2014 12:12 am

One more "enhancement" about the last NW update.
Export your game, try to ALT+TAB.
Back to your game? Tearing everywhere!

Please don't invite this NW update for the next stable C2 release, Ashley.
This thing is hostile for now.
Image | @AurelRegard on twitter
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Post » Sun Nov 16, 2014 1:21 am

Aurel wrote:One more "enhancement" about the last NW update.
Export your game, try to ALT+TAB.
Back to your game? Tearing everywhere!

Please don't invite this NW update for the next stable C2 release, Ashley.
This thing is hostile for now.



@Aurel oh wow!! i thought i was the only one that notice this but i have notice it on the fps, i work on c2 while seeing videon on youtube, when im testing the game and looking for bugs and etc, when the video i was listening ends, i alt+tab to put another one, and when i go back to testing my game, the fps takes a big hit, and is keeps doing this fps: 60-59-58-57-60-60-59-56-60-60-59-59-58-58 and so on, and so on
and it never goes back to smooth 60, so yeah, dont alt-tab
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Post » Tue Nov 18, 2014 8:45 pm

Damn. I'm still waiting to start coding my game, but since it is going to be an action game, this doesn't look to promising atm :/
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Post » Wed Nov 19, 2014 1:14 am

Canary is still nerfed, though not as bad as Chrome Stable (38). Chrome 38 even stutters slightly on the autorunner template...and that's on a 3570k after disabling scaling.

But the worst...is Firefox. I mean, it was never great, but it's become an absolute joke. Auto-runner is a slideshow...even as it reports 60 fps. How it got this messed up just boggles the mind.

IE is smooth as silk.

Ladies and gentlemen: welcome to the twilight zone.

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Post » Wed Nov 19, 2014 3:12 am

Lunatrap wrote:I still have the installer for the previous NW version in case you guys need it

https://www.dropbox.com/s/wr2ei9hbdvbht ... 2.exe?dl=0


Thanks, was searching through my game wondering why it had dropped ~10 FPS.

Don't you think it would be good if Ashley could make a backlog of Nodewebkit installers so we don't get stuck with bad releases like the current one? Similar to how we have a backlog of C2 releases: http://www.scirra.com/construct2/releases
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Post » Wed Nov 19, 2014 3:33 am

i asked on "bug" section

node-webkit-jerkiness_t119430

see, i have the steam version, and as you know, i cant go back to r187
wich means im screwed if ashley sticks with the current version of NW

ashley needs to go back 1 version of NW atleast, right now NW is not useable. sorry.
thanks a lot

@alspal
thanks a lot
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Post » Wed Nov 19, 2014 4:40 am

@alspal

Well, at least the last 2 or 3 versions. We can't expect Ashley to support every old version of node, but new versions seem to have a tendency to break things...
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Post » Wed Nov 19, 2014 6:01 am

This is stressin me out, yall. I'm still using 185 for my Steam early access builds. It sounds like im pooched if i upgrade to 187, correct?
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Post » Wed Nov 19, 2014 6:13 am

It depends on what version of node is shipped with the next stable...and I assume r189 will be the next stable.

@Ashley:

Please let us use the previous version of node with r189...however it has to be managed.
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