About to buy....but

Discussion and feedback on Construct 2

Post » Wed Mar 11, 2015 11:02 pm

I just started to use CS2 today and really enjoy it. But read a few websites with people talking about publishing to ios being extremely difficult and problematic.

The whole point for me is being able to publish to ios and Android over anything else. I want to be using admob chartboost and iap's. Is construct the right choice for me for publishing quickly/easily to ios and Android?. Or should I be looking elsewhere ?

Thanks!
B
4
Posts: 19
Reputation: 238

Post » Thu Mar 12, 2015 12:59 am

You should check out how to publish using other engines.
None of them are easy.
Image Image
B
164
S
49
G
124
Posts: 7,784
Reputation: 84,522

Post » Thu Mar 12, 2015 1:49 am

If mobile is your main goal I would probably not. None of the export options are great at the moment, and critically, depend on 3rd party wrappers, so often times bugs cannot be fixed by Scirra until 3rd parties get around to it. Often this is not a priority for them so you could be waiting for a long time. I would at a minimum wait until Crosswalk / CocoonJS and the rest improve significantly.
B
11
S
2
G
3
Posts: 283
Reputation: 1,968

Post » Thu Mar 12, 2015 2:09 am

If you don't know anything about coding or other engines. There is no easier way than C2 for you to make games and publish.
Image
B
47
S
20
G
36
Posts: 434
Reputation: 21,417

Post » Thu Mar 12, 2015 5:26 am

I have games on Ios, Android, amazon, windows and windowsphone and they all worked first try and were all one click to build super easy
B
42
S
17
G
2
Posts: 850
Reputation: 6,209

Post » Thu Mar 12, 2015 8:18 am

It's better now than ever. Do give Scirra your support so they keep on pushing out updates for us all.
B
66
S
24
G
19
Posts: 1,749
Reputation: 17,484

Post » Thu Mar 12, 2015 9:07 am

@chewz if something will be dificult we help you.
My english is not very well but i can chandle with everything so you too. People here always helping me
B
100
S
23
G
38
Posts: 1,873
Reputation: 30,612

Post » Thu Mar 12, 2015 10:40 am

With the new Cordova-based export it should be easier than ever to publish to iOS. The further back you go the harder it was, so I'd note carefully how old the other posts you've read are.
Scirra Founder
B
373
S
218
G
84
Posts: 23,440
Reputation: 186,070

Post » Thu Mar 12, 2015 7:18 pm

Personally, I wouldn't use Construct 2 for mobile. You need to use external software like Intel XDK for Android and things like that, and we have outdated documentation and it doesn't work right.
Let me emphasize that there's no magic "click to export" button on Construct 2.

For desktop, it's great! If you aim for desktop then yes, go for it. There are small caveats but there is no perfect platform out there.
B
33
S
9
G
1
Posts: 156
Reputation: 3,024

Post » Fri Mar 13, 2015 11:24 am

Thanks for replies...


Still not sure what to do :). Looking at GS (am I allowed to mention here?). Currently doesn't support admob though, which is no help. I see a few others having issues running admob and getting low fps in their games?. Could be just a minority.

May just go for CS2. I like the design and layout better than the others, and the 'coding' part.
B
4
Posts: 19
Reputation: 238

Next

Return to Construct 2 General

Who is online

Users browsing this forum: No registered users and 8 guests