i made a simple platform (player have to dodge bullets from top) and i need your help please
my probleme is :
+ i want the bullets to accelerate their speed with time, between two values 1 to 10 for example (not continue the acceleration because i need to have a limit of speed, for example to achieve the final speed witch is 10 you have to play 10 min, and after that you will play only with 10 of speed)
+ and if the bullet touch the player, bullet return to 'speed 1'
this is not the game, just an example of what i made in the event sheet
i'm sure the method i used isn't correct
thank you very much!! and sorry for my bad english ^^'