Accelerate falling Objects in Time

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Post » Tue Jan 22, 2013 3:04 pm

Hello,

i made a simple platform (player have to dodge bullets from top) and i need your help please

my probleme is :

+ i want the bullets to accelerate their speed with time, between two values 1 to 10 for example (not continue the acceleration because i need to have a limit of speed, for example to achieve the final speed witch is 10 you have to play 10 min, and after that you will play only with 10 of speed)

+ and if the bullet touch the player, bullet return to 'speed 1'


this is not the game, just an example of what i made in the event sheet

https://www.dropbox.com/s/imub2hp8eoapbdo/bullet_player.capx

i'm sure the method i used isn't correct


thank you very much!! and sorry for my bad english ^^'Hunter2013-01-22 15:09:13
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Post » Wed Jan 23, 2013 2:38 pm

any ideas ? ^^
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Post » Wed Jan 23, 2013 3:38 pm

is ok?

http://www.umbriadesign.it/construct/bullet_player_1test.capx

easy Ribis2013-01-23 15:38:47
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Post » Wed Jan 23, 2013 10:34 pm

Ribis(Thanks*10000) xD

this is great i can continue now, you made my day thanks a lot brother =)
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Post » Thu Jan 24, 2013 1:55 am

[QUOTE=Hunter] Ribis(Thanks*10000) xD

this is great i can continue now, you made my day thanks a lot brother =)[/QUOTE]

np, you're welcome
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