Achieve nice TopDown view or Isometric view

Get help using Construct 2

Post » Mon Nov 04, 2013 12:13 pm

Construct is the perfect game engine for a new developer who wants to make something easy and quick. You've come to the right place.

For simplicity sake, stick with a more Top Down view like in Dungeons of Dredmore.

All you need to do to the tile artwork once you make it, is to change where the collision box is. Instead of drawing a box around the entire shape of the sprite for the wall tiles, you put it where the base of the box would be only. This way your player will collide with them appropriately.

There's 2 plugins that can help with the zsorting (which objects appear behind or infront of other objects, eg: player walking behind wall tiles.

Zsorter
http://www.scirra.com/forum/plugin-isometric-z-ordering-based-on-y_topic46247.html

or rex_Zsorter
https://dl.dropboxusercontent.com/u/5779181/C2Repo/Zip/plugins/rex_zsorter.7z

they are both similar, pick the one that makes more sense to you when you check them out.

B
83
S
39
G
15
Posts: 984
Reputation: 16,741

Post » Sun Jul 02, 2017 8:05 pm

thanks it helped :)
Last edited by HenryPK on Sun Jul 02, 2017 8:07 pm, edited 1 time in total.
B
8
Posts: 6
Reputation: 318

Post » Sun Jul 02, 2017 8:06 pm

second link isn't working.
B
8
Posts: 6
Reputation: 318

Previous

Return to How do I....?

Who is online

Users browsing this forum: apalm1341, blissfulwizard, Yahoo [Bot] and 18 guests