No problem, and to answer your other questions:
[QUOTE=Kyre]Is pin a possibility in terms of attaching items a player picks to indicate equipping the item?[/QUOTE]
You could try adding another image point to your character, and position the weapon sprite at the image point.
[QUOTE=Kyre]Also, my main character is set for grid movement, however, when he reaches the top of the grid he's laid out to, and I press up, it senses he can't move up and instead always moves him forward.[/QUOTE]
You can stop the "move up" event by adding another condition that checks the Y position of the player, like this:
Updated Example: EnemySlimeLerp.capx