Activating Groups

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Post » Tue Aug 20, 2013 7:18 pm

Alright so I kinda just expanded on an example I made earlier.
It's just a simple bubblepopper - u click a bubble and it pops.
Everything was working right up until I added an Intro/Tutorial.

I'll just throw in a link: http://db.tt/RI0KDWRk

For some reason when I reactivate the normal game state after the intro, it just doesn't work.

If you add "At Start of Layout - Has Intro 1"
and remember to enable "start" and "bubbles" in event sheet it works as intended.(but without intro)

Can any of you smart people see where I've gone wrong? Perhaps even suggest a solution? Hoyer2013-08-20 19:19:30
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Post » Tue Aug 20, 2013 7:47 pm

Yep. Disabled is not the same as Deactivated when it comes to groups. Do not disable any events and instead right click on the groups Start and Bubbles and uncheck 'Active On Start'. Fixed.
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Post » Tue Aug 20, 2013 7:48 pm

You had the groups disabled.

https://www.dropbox.com/s/8ykrxj6h64wchje/Bubble.capx
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Post » Tue Aug 20, 2013 8:02 pm

@plinkie @ThunderLion

oohhhh... Thought disabled and deactivated was the same :') Thank you for the quick reply
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