Active users and monthly ad revenue? (How make better?)

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Post » Mon Feb 27, 2017 1:16 am

@ThunderLion Also, are you using Admob? Any ad mediation?
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Mon Feb 27, 2017 1:24 am

@sivricmarijan Thanks! Not sure how I got so many downloads. This one may have been luck. They tend to have a snowball effect.
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Fri Mar 10, 2017 8:18 am

@ThunderLion I implemented interstitial on both my apps! Thanks for the suggestion. Interstitial does make more per impressions. I think Beast Attack is making double than it was before. However impressions and installs have been low lately.

Latest Impression RPM:
$2.89 interstitial
$1.23 small banner ad
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Sat Mar 11, 2017 2:27 am

@jook00 I used chartboost ad network, and I got that ad plugin from Sang Ki Kwon.

Here a link to the community:
https://plus.google.com/communities/117 ... 5005605917

That's awesome man! how many impressions is each of your users generating? and how many active users do you have per day?

Don't forget to update your apps, and ALWAYS add more content( skins, achievements, daily rewards, objectives, levels, etc.). The more content you add the longer your users stay and use your app, which will generate more ad impressions.
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Post » Sat Mar 11, 2017 3:09 am

@ThunderLion I need to try those other ad networks as well including appodeal. I'm wondering if I can just have all of them mediate through admob. Thanks for the link.

I'm not sure how many impressions each user is generating. I think I can only see the total. Today, I received over 30k impressions which earned $55.28 so far (it's 7pm right now). Is active users the same as page views? I have 33k page views today so far.

Thanks for the tip! Do you have links to your current games? I would love to check them out.
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Mon Mar 13, 2017 5:46 am

Just wanted to give a report out of the new interstitial ads I've implemented. Interstitials sometimes makes more than bottom banner ads, but other days, it flips. Thanks for all the suggestions!

March 11, 2017
Interstitial:
Earnings: $64.14
Impressions: 16,524
Clicks: 288
RPM: $3.88

Bottom Banner:
Earnings: $52.85
Impressions: 41,371
Clicks: 942
RPM: $1.28
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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Post » Tue Apr 04, 2017 7:38 pm

Very interesting topic, Thank you !

Beast Attack is great @jook00 ! 850 000 downloads, that is really cool ! Did you promoted your app with advertising ?
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Post » Wed Apr 05, 2017 7:29 am

rcmedy2 wrote:Very interesting topic, Thank you !

Beast Attack is great @jook00 ! 850 000 downloads, that is really cool ! Did you promoted your app with advertising ?


It got featured on googleplay plus great reviews = organic lift.
Check out my awesome Android Game releases https://play.google.com/store/apps/deve ... ames&hl=en
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Post » Wed Apr 05, 2017 8:32 am

Great success story, appreciate your sharing of the numbers. I hope Scirra features/showcases your game too, if you're willing.
Mistakes were made.
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Post » Thu Apr 06, 2017 3:07 am

@oosyrag No problem and thanks! Would be awesome to be featured!
Check out my games on Google Play:
BEAST ATTACK (1,000,000+ downloads!)
ZOMBIE BASH (Android) (Launched Feb 17)
ZOMBIE BASH (iOS) (Launched March 17)
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