Active users and monthly ad revenue? (How make better?)

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Post » Mon Feb 27, 2017 1:16 am

@ThunderLion Also, are you using Admob? Any ad mediation?
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Post » Mon Feb 27, 2017 1:24 am

@sivricmarijan Thanks! Not sure how I got so many downloads. This one may have been luck. They tend to have a snowball effect.
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Post » Fri Mar 10, 2017 8:18 am

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Last edited by jook00 on Fri Dec 22, 2017 3:58 am, edited 2 times in total.
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Post » Sat Mar 11, 2017 2:27 am

@jook00 I used chartboost ad network, and I got that ad plugin from Sang Ki Kwon.

Here a link to the community:
https://plus.google.com/communities/117 ... 5005605917

That's awesome man! how many impressions is each of your users generating? and how many active users do you have per day?

Don't forget to update your apps, and ALWAYS add more content( skins, achievements, daily rewards, objectives, levels, etc.). The more content you add the longer your users stay and use your app, which will generate more ad impressions.
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Post » Sat Mar 11, 2017 3:09 am

**deleted**
Last edited by jook00 on Fri Dec 22, 2017 3:58 am, edited 1 time in total.
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Post » Mon Mar 13, 2017 5:46 am

**deleted**
Last edited by jook00 on Fri Dec 22, 2017 3:57 am, edited 1 time in total.
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Post » Tue Apr 04, 2017 7:38 pm

Very interesting topic, Thank you !

Beast Attack is great @jook00 ! 850 000 downloads, that is really cool ! Did you promoted your app with advertising ?
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Post » Wed Apr 05, 2017 7:29 am

rcmedy2 wrote:Very interesting topic, Thank you !

Beast Attack is great @jook00 ! 850 000 downloads, that is really cool ! Did you promoted your app with advertising ?


It got featured on googleplay plus great reviews = organic lift.
Check out my awesome Android Game releases https://play.google.com/store/apps/deve ... ames&hl=en
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Post » Wed Apr 05, 2017 8:32 am

Great success story, appreciate your sharing of the numbers. I hope Scirra features/showcases your game too, if you're willing.
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Post » Thu Apr 06, 2017 3:07 am

@oosyrag No problem and thanks! Would be awesome to be featured!
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