Ad options for crosswalk

Discussion and feedback on Construct 2

Post » Wed May 07, 2014 7:51 pm

it seems like there are a few options available, but does Anyone have a list, and their pros and cons? Or an idea of Which is best?
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Post » Wed May 07, 2014 8:47 pm

I don't think there are really any good ad solutions for Crosswalk now (at least last I checked they're still working on ad support). Would recommend CocoonJS if you want ads and better game performance (at leastt from what I've seen) unless for some reason you have to use Crosswalk
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Post » Wed May 07, 2014 8:59 pm

i actually get better performance from crosswalk. its framerate is more stable
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Post » Wed May 07, 2014 9:00 pm

Depends on what you call "good".

Banner ads via Pode's iframe and for example Leadbolt as provider work on Crosswalk APKs.. I was surprised to find that working (several people claim that it does not), but I'm looking at a running app serving ads this very moment.
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Post » Wed May 07, 2014 9:41 pm

nice, are there any tutorials on getting ads like leadbolt in the game using crosswalk?
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Post » Thu May 08, 2014 12:28 am

bscarl88 wrote:it seems like there are a few options available, but does Anyone have a list, and their pros and cons? Or an idea of Which is best?

I think clay.io is working fine, isn't?
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Post » Thu May 08, 2014 2:31 am

Zathan wrote:I think clay.io is working fine, isn't?


We don't want to force the player to use clay.io though :/
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Post » Thu May 08, 2014 7:57 pm

bscarl88 wrote:
Zathan wrote:I think clay.io is working fine, isn't?


We don't want to force the player to use clay.io though :/

yeah... i'm using clay.io, but it's true..
if you find something better, please, tell me.
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Post » Fri May 09, 2014 12:33 am

will do! That was hopefully the point of my post haha I guess I can always try one ad service, then switch if something better comes along
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Post » Sat May 10, 2014 7:08 am

Eisenhans wrote:Depends on what you call "good".

Banner ads via Pode's iframe and for example Leadbolt as provider work on Crosswalk APKs.. I was surprised to find that working (several people claim that it does not), but I'm looking at a running app serving ads this very moment.



The tutorial posted on here using Pode's iframe plugin has a live game example on Google Play, yes it serves ads within the frame, but if you tap/click on the ad itself a new window does not appear with the advertisement. Even if Leadbolt approves your app this can be a problem down the road.


Is the best bet to serve ads right now really only CocoonJS? This is such a great product but I need to monetize the games I create using this tool!
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