Can you give me a example of a game in which persist behavior would be useful? Can this game get restarted after game over? Then what do you do with the persist behavior (if you cant reset it)?
My point is this: If you can't reset persist behaviors, then it's useless for any game that need the option to be restarted (which is 100% of every video game I have ever played). neutrinox2014-02-15 23:10:41
I understand your point. And I know that game after restart should look the same every time. I'm just saying that C2 don't know if You want to restart game or go back to previous layout - that's why You need to specify that.
And like I in my first post it's doable using webstorage for example.
I get that Construct 2 doesn't know if we are restarting or going back to a layout. That's exactly why it would be so important to be able to tell construct to reset persist behaviors. That feature would make persistent behavior so much more useful.