Add enemies with Global Number Points

Get help using Construct 2

Post » Thu Jun 25, 2015 5:13 pm

Hi, i have a Global number named "points", how can i do, that every time you get 20 points, spawn a enemy?

I know one solution can be compare variables with 20,40,60 points, but there is no better solution?
Thanks
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Post » Thu Jun 25, 2015 6:43 pm

Your on the right path. Use the compare Globalvariable = 20
--> spawn enemy
--> set GlobalVariable to 0 (so it resets)
working on Rally Racing
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