add sound for walk or running foot step

Get help using Construct 2

Post » Wed May 08, 2013 5:35 pm

yes, my player have

Idle , Run, & Jump
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Post » Wed May 08, 2013 6:13 pm

No, I mean the actual behavior. Like you created the character, clicked on behaviors and added the Platform Behavior?

ArcadEd2013-05-08 18:13:58
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Post » Wed May 08, 2013 7:47 pm

I set my "player" as "Platform" and I set "Player_sprite" (with animation inside) to another object to "Player" object.

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Post » Wed May 08, 2013 7:47 pm

I set my "player" as "Platform" and I set "Player_sprite" (with animation inside) to another object to "Player" object.

here's the link my capx file.

http://www.sabah.net.my/redzone/cs2/footstep.rar
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Post » Wed May 08, 2013 8:27 pm



Wasn't sure what version your project is in, but here is a saved capx.
Your CAPX

Notice those events on the bottom at INVERTED events, so it's saying NOT on a platform or NOT moving kill the sound.ArcadEd2013-05-08 20:28:13
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Post » Mon Jan 11, 2016 5:49 pm

@AracdEd and @29041982, thanks for the post and files. So I recreated the event sheet, and it was working, but after I started making more layouts, I noticed the sound effect took longer to load, and when it did play, it stop playing on key press. Any thoughts?
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Post » Tue Jan 26, 2016 6:29 am

try here... my example games.. u can using this character if you want..
just dont forget to give me some credit :)

http://www.mediafire.com/download/c1wv1 ... sample.rar
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