Adding a new sprite to family breaks my code

For questions about using Classic.

Post » Tue May 03, 2011 2:37 am

I have about 19 objects in my family, and when I add 1 more to the family, all the events that resize and position the family stop working. When I delete it, it works again -- when I add a new sprite to the family it stops working. Is this a common bug? Or would it be a problem with my code.
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Post » Tue May 03, 2011 3:01 am

I found a work around, I just made a family2. I just coppied and pasted all the code from family1 and changed it to family2, and new objects can go into family2 instead of family1.
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Post » Tue May 03, 2011 7:38 pm

Odd bug...thanks for sharing how you got around it though!
Construct Classic - Examples Kit Dropbox is a pile of trash and if you need my old files PM me! :)
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