Adding animation within an animation

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Post » Mon Mar 04, 2013 3:13 pm

Hi,

I have imported 2 different sets of animations in a sprite. How do I call the different animations to start and stop playing in the event sheet? The default animation keeps playing and I haven't been able to find any tutorial on how to overcome this. Can anyone tell me how to do this step by step?

Thanks! :)
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Post » Mon Mar 04, 2013 3:56 pm

Post in the how do I section , please ...
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Post » Mon Mar 04, 2013 4:01 pm

Thanks for the tip. Still trying to familiarise with the website. :)
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Post » Mon Mar 04, 2013 4:09 pm

Sprite>Set Animation>"Name of animation"
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Post » Mon Mar 04, 2013 4:27 pm

i did it something like this when i "set animation". methyOrangeOnDropOnAcid.MethylTwo
is this right? i can't seem to get it right.
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Post » Tue Mar 05, 2013 4:53 am

This tutorial has a good explanation of creating animations:

https://www.scirra.com/tutorials/308/cloning-the-classics-pacman
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Post » Tue Mar 05, 2013 6:04 am

Hi!

Thank you for the link. It is very helpful indeed. :)
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