Okay, well for my current project I want to use the font Percolator Expert (I have no idea where I got it) - anyway, it's definitely not a default Windows font, and I was wondering how I could package it into my exe. I was going to try adding it as a Font resource but unfortunately I cannot add font resources (right clicking Fonts in the resource bar does nothing, and I can't drag it on or anything) - I'm not sure if that's simply unimplemented or if that's a bug.
I also tried adding it as a Binary resource, but unsurprisingly that didn't work.
Is there any way I could add it without needing to fiddle about?
Oh, and another thing - the Box object's Set Y event (or its height variable) is broken in some way.
http://users.d2k5.com/Razel/files/Shinbox_0.cap - The .cap
http://users.d2k5.com/Razel/files/percexp.ttf - And the .ttf file.
Right Click->Save As, because D2K5 doesn't have any file definitions so it will just open them as text. D: