Additive add on Particles

For questions about using Classic.

Post » Thu Dec 18, 2008 6:51 pm

Probably this theme already rose at a forum.
Effect Additive add on Particles.
We Make:
http://files.mail.ru/KIZCFF
How to get rid of trimming edges of a textures?
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Post » Fri Dec 19, 2008 2:11 am

please add image to your post.
i'm not a winner at downloading an EXE from a site i don't understand what's written.
thanks
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Post » Fri Dec 19, 2008 3:56 am


Some wels...
This Destortion in all Effect in Construct.
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Post » Fri Dec 19, 2008 5:03 am

Yeah I've had that happen to me before as well... not quite sure how to fix it really... I gave up in the end and made my own particle machine that just generated sprite objects with a behavior.

~Sol
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Moderator
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Post » Fri Dec 19, 2008 1:09 pm

It is possible to hope that this problem will solve in the following version?
There is still a pair ideas on completion of the generator. polarpar? Polar coordinate for a particle, a file from four elements, radius of rotation, speed of an increment of radius, an initial corner, speed of rotation; polarpardev? An increment of polar coordinates for a particle; lissparx? The file from three elements, amplitude in pixels, angular speed (unit is used for drawing figures Lessage? 180 degrees a second), an initial phase in degrees; lisspary - the file from three elements, amplitude in pixels, angular speed (unit is used for drawing figures lessage? 180 degrees a second), an initial phase in degrees;
Ssoru for Translator
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Post » Fri Dec 19, 2008 2:28 pm

This is fixed in the next build!
Scirra Founder
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Post » Fri Dec 19, 2008 4:12 pm

Its a great!!! :D
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