Adjust sound volume on mobile browsers?

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Post » Mon Sep 22, 2014 3:53 pm

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Last edited by gameop on Mon Oct 03, 2016 8:37 pm, edited 1 time in total.
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Post » Mon Sep 22, 2014 3:56 pm

Have used the 'set silent' event?
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Post » Mon Sep 22, 2014 4:00 pm

On some bad mobile browsers combined with old devices, I think you would have to stop every sound using the "Stop Sound action" and verify a variable "muted" to play them or not.

As for master volume and such, I think even chrome on android has issues with it, I wonder if I should try to wrap up some tests to report bugs to the chrome team.
Game design is all about decomposing the core of your game so it becomes simple instructions.
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Post » Mon Sep 22, 2014 5:35 pm

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Last edited by gameop on Mon Oct 03, 2016 8:38 pm, edited 1 time in total.
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Post » Tue Nov 25, 2014 6:24 am

Aphrodite wrote:On some bad mobile browsers combined with old devices, I think you would have to stop every sound using the "Stop Sound action" and verify a variable "muted" to play them or not.

As for master volume and such, I think even chrome on android has issues with it, I wonder if I should try to wrap up some tests to report bugs to the chrome team.


Hey @Aphrodite. Please do, I'm having the same problem with the "set silent" function and the "master volume" function on my Android 4.3. Thanks. It would be would appreciated.
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