ADLENGINE now GREENLIT!

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Post » Thu Jun 08, 2017 3:59 am

ADLENGINE HAS BEEN GREENLIT! =D

Been a while since I last posted on here and my Adliberum Engine has morphed massively since I last posted about it; It's been through a major rewrite (due to it being bloated with old and redundant code) is fully multiplayer compatible and most recently I've started implementing support for US English, French, Italian, German, Spanish and Russian languages as well as English.

ADLENGINE is a multiplayer text adventure / interactive fiction roleplaying engine with full built in collaborative world editing, its own scripting language and a strong aim for modding / customisation.

Hoping to do a side-by-side conversion over to Construct 3 as time goes on.

More Info: https://www.adliberum.com/engine/141

Try it out: https://www.adliberum.com/engine/

Read The Manual: https://www.adliberum.com/engine/how-to-use-adlengine.pdf

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