Advanced Camera Plugin (Updated: 09/21 - v0.93b)

New releases and general discussions.

Post » Fri Oct 08, 2010 11:50 am

[quote="madster":1vaww2nj]When you set an object to follow a sprite and you tell it to use object angle.... well, it doesn't.[/quote:1vaww2nj]
Not a bug. That option is used in conjunction with the offset distance for the camera offset from the object.
Moderator
B
98
S
36
G
19
Posts: 1,584
Reputation: 17,717

Post » Fri Oct 08, 2010 7:34 pm

Oh okay!

So there's no automatic rotation then? cool, no biggie.

I like the "exclude from rotation" action ^^ it's very useful.
EDIT: no sarcasm, I'm actually using it so my UI doesn't rotate :D
B
3
S
2
G
4
Posts: 1,445
Reputation: 4,665

Post » Sat Oct 09, 2010 12:18 am

[quote="madster":1w31q7nd]I like the "exclude from rotation" action ^^ it's very useful.
EDIT: no sarcasm, I'm actually using it so my UI doesn't rotate :D[/quote:1w31q7nd]
Yeah, that was the reason behind that addition. Speaking of which, I still need to add that to the rewrite...
Moderator
B
98
S
36
G
19
Posts: 1,584
Reputation: 17,717

Post » Sun Oct 17, 2010 3:40 am

The successor to this plugin, MagiCam, is out! I'm gonna go ahead and lock this thread, so hop over to the MagiCam thread and try it out:

MagiCam Plugin

Unless you're curious or something, I'd recommend against downloading any version of this plugin. MagiCam should be much more stable and is much more full featured. :)
Moderator
B
98
S
36
G
19
Posts: 1,584
Reputation: 17,717

Previous

Return to Construct Classic Discussion

Who is online

Users browsing this forum: No registered users and 2 guests