Advancing wall of doom

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Post » Tue Mar 12, 2013 2:55 pm

How do I make an advancing wall of doom?

Ex: http://www.youtube.com/watch?feature=player_detailpage&v=ZAios3EiSt0#t=203s

Ex: http://static.tvtropes.org/pmwiki/pub/images/Kid_Chameleon.gif
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Post » Tue Mar 12, 2013 3:04 pm

I have a wall on the foreground layer and wallbox on the main layer, and I've set it up like the player and enemy movement according to the platformer tutorial.

But the wall doesn't move, it just flickers when the player touches it.

Wall set position to wallbox
Wallbox has the added variable to move right
Simulating platform movement

What am I doing wrong?
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Post » Tue Mar 12, 2013 3:07 pm

Instead of giving the wall object the 'Platformer' behaviour and simulating movement, why don't you try giving it the 'Bullet' behaviour?
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Post » Tue Mar 12, 2013 3:14 pm

@nickname Platform will stop against solid objects.BluePhaze2013-03-12 15:14:32
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Post » Tue Mar 12, 2013 3:58 pm

Thanks, it works :)
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