Advancing wall of doom

Get help using Construct 2

Post » Tue Mar 12, 2013 2:55 pm

How do I make an advancing wall of doom?

Ex: http://www.youtube.com/watch?feature=player_detailpage&v=ZAios3EiSt0#t=203s

Ex: http://static.tvtropes.org/pmwiki/pub/images/Kid_Chameleon.gif
B
10
S
4
G
3
Posts: 210
Reputation: 5,273

Post » Tue Mar 12, 2013 3:04 pm

I have a wall on the foreground layer and wallbox on the main layer, and I've set it up like the player and enemy movement according to the platformer tutorial.

But the wall doesn't move, it just flickers when the player touches it.

Wall set position to wallbox
Wallbox has the added variable to move right
Simulating platform movement

What am I doing wrong?
B
10
S
4
G
3
Posts: 210
Reputation: 5,273

Post » Tue Mar 12, 2013 3:07 pm

Instead of giving the wall object the 'Platformer' behaviour and simulating movement, why don't you try giving it the 'Bullet' behaviour?
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
B
36
S
7
G
4
Posts: 322
Reputation: 8,170

Post » Tue Mar 12, 2013 3:14 pm

@nickname Platform will stop against solid objects.BluePhaze2013-03-12 15:14:32
B
49
S
11
G
10
Posts: 1,833
Reputation: 14,428

Post » Tue Mar 12, 2013 3:58 pm

Thanks, it works :)
B
10
S
4
G
3
Posts: 210
Reputation: 5,273


Return to How do I....?

Who is online

Users browsing this forum: No registered users and 25 guests