Adventure Game Prototype (5\10)

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Post » Tue Dec 09, 2014 3:24 am

Here is an adventure type game that I've been slowly mocking up. I don't have any real direction with this game, I've just been having fun making a character and seeing where it leads me.

Everything is still work in progress. I'd like to add a lot more details to the castle. Right now I'm breaking down parts of the castle wall and adding snow drifts trying to get a feeling of a blizzard outside. Looking at this image now, everything is really grey. I need to add some color or maybe the next tileset will be more colorful.
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Last edited by UberLou on Sun May 10, 2015 2:25 pm, edited 5 times in total.
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Post » Tue Dec 09, 2014 7:02 am

throw in an epic story line and that's gonna be a hell of a game!
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Post » Tue Dec 09, 2014 6:30 pm

Your art is pretty spectacular. I'm looking forward to seeing more, that's for sure! :)
Be sure to check out my Metroidvania game, A Hole in the Earth
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Post » Tue Dec 09, 2014 7:56 pm

Thanks guys.
Man...I'm looking at this now on a different monitor and its super dark. I'll be doing a pass on the brightness soon.
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Post » Wed Dec 10, 2014 12:03 am

Looks cool, i love dark styles.
but i don't think double jump fit the character.
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Post » Wed Dec 10, 2014 1:47 pm

Love the art style

Just a little bit too dark

but looking forward to seeing where you go with this
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Post » Thu Dec 11, 2014 4:02 am

Here's an update of some climbing features. Also brightened up the tiles a bit.
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@A0Nasser I'm not sure If I'm going to keep the double jump but if I do there will probably be some kind of magic effect to tie it together.
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Post » Thu Dec 11, 2014 9:42 am

This is looking really good and professional. Your very talented. Good work.
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Post » Thu Dec 11, 2014 2:03 pm

Wowo nice work, an inspiration to a noob like me. Please post more previews!
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Post » Thu Dec 11, 2014 4:36 pm

Would love to see a tutorial on the whole cliff hanging action - how is that accomplished?
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