AI... AI... AI... AI

For questions about using Classic.

Post » Sat May 05, 2012 3:17 pm

Anyone help me,

How can I create an enemy with AI using the "platform behaviour", with gravity of course, something smart enough to hunt down my hero.
If someone will answer "using variables" can you please give me an overview and concepts about it. And as possible a .cap file. Thank you.
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Post » Sat May 05, 2012 7:14 pm

I uploaded this tutorial from deadeye, look at the enemies eventsheets, i think this can help you.
http://www.mediafire.com/?nphxhiudxac0cro
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