[QUOTE=EncryptedCow] @vee41 I was thinking of using bullet behavior but it still needs to slow down.[/QUOTE]
Something like this?Bouncy enemies example
EDIT: Took a second look at that game, you can probably remove the whole 'phase' thinking and just give them high acceleration.
EDIT2: @EncryptedCow Redid it with custom movement, fits a lot better. Collision rebounds have to be done manually but that's quite simple. :)vee412013-03-20 15:56:20