AI for space ships with physics

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Post » Tue Jun 21, 2016 9:38 pm

Hello,

I was wondering how to make an AI for moving physics driven space ships. I thought of some things, like readjusting trajectory, compensating torque and trust, set velocity on target, etc... But I don't really know where to start. There gonna be small ships probably with dampeners to make them agile, and large ships with very different movement. Any suggestion ?
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Post » Mon Jun 27, 2016 8:35 pm

Up ?
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