AirConsole Game (Session GetDeviceId)

Discussion and feedback on Construct 2

Post » Tue Oct 18, 2016 12:32 pm

Hello, i have a question,

how to implement a player progress in AirConsole, for diferents sessions.

Inside a session, the game runs and control all sign in, with GetDeviceId(), but, if you lost a session, all gone way..

Exemple:

My game have a unlock features with your progress, and with session control i cant control the progress that you made in others sessions, in AirConsole controller for android, you can connect with a google account, is there a way to get it, and identify players?

Thanks
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Post » Tue Oct 18, 2016 1:26 pm

SOLVED*

In the documentation,

http://developers.airconsole.com/api/ap ... nsole.html

i found what i looking for..

2 Options:

DeviceState
(uid string The globally unique ID of the user.)

or

getUID(device_id)

This works Globally.. then i can make the progress what i wanna..

Srry and Thanks anyway.
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