Airscape: The Fall of Gravity - OUT NOW!

Show us your completed creations made in Construct 2

Post » Tue Aug 26, 2014 7:15 pm

If I use my integrated gpu (Intel HD Graphics 4600)
There are large fps dips in both full screen and window mode (unless I downgrade my resolution).

If I use my dedicated gpu (GeForce GTX880M)
There are only large fps dips in Full screen mode (lowering the resolution stops the dips).
Window mode runs at 60 fps at all times on any resolution.

stretching the window size did not change the frame rate.
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Post » Tue Aug 26, 2014 7:33 pm

@TunaUppercut aha,, that's interesting. Fullscreen mode isn't supposed to change anything at all!

If you have time, could you give this Chrome demo a shot, see how that works? (ignore the weird loading screen text, left that in by mistake)
If it works for you in fullscreen we'll know that NW has a fullscreen issue.

https://dl.dropboxusercontent.com/u/419 ... index.html

Thanks!
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Post » Tue Aug 26, 2014 8:40 pm

In Full Screen Mode the game only lagged during the intro section. But once it got to the regular game stages it ran perfectly.
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Post » Tue Aug 26, 2014 8:49 pm

@TunaUppercut OK, so I think that makes it pretty clear that it's a NW issue. The intro scene *is* pretty demanding...

@Rogerwang I'd like to help you work this out, is there anything I can give you to help out with it?
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Post » Mon Sep 15, 2014 1:45 pm

@sqiddster - hey demo'd your game in-person at BFIG 2014 and had a good talk with your composer. The game ran great on the laptop there...

a lot of players were super impressed and had never seen anything like it.

you totally should have won an award or at least an honorable mention, but this year the bfig was messed up with the voting..people had to go to a specific website and vote and unless exhibitors remembered to actually tell people then no one voted. last year they had Guidebook which was way better for voting and probably a more accurate poll.

keep up the good work..
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Post » Mon Sep 15, 2014 1:54 pm

@sqiddster Amazing art style! The trailer made me dizzy so I had to cut viewing short, ;).
Founder of Jadelight Studio, Developer of Libertas Aedifex, regular C2 Help contributor and fan of ambient music and Star Wars.
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Post » Mon Sep 15, 2014 7:27 pm

@Jobel Thanks! Glad you enjoyed it. Yep, apparently it runs great on macbook pro laptops :P
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Post » Mon Sep 15, 2014 7:39 pm

Just tried the demo and I don't know why, but playing it made me happy. Beautiful and elegant presentation, great soundtrack and sound effects. Cute, clean and consistent graphics and fluid gameplay. The game did make me a bit dizzy, but that might be on me.

It might be the best C2 project I've ever played. Truly inspirational.
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Post » Mon Sep 15, 2014 7:49 pm

@alvarop thank you so much! I'm glad it wasn't laggy for you. Hopefully I can work with the NW people to get it sorted out for everyone soon!
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Post » Mon Sep 15, 2014 8:18 pm

It wasn't laggy I tried it on Safari on my hackintosh.
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