alextro's visual experiment

Discuss game development design and post your game ideas

Post » Mon Jul 18, 2016 6:12 pm

Last edited by alextro on Tue Jan 10, 2017 7:27 am, edited 5 times in total.
ImageImage
B
108
S
49
G
23
Posts: 783
Reputation: 22,611

Post » Mon Jul 18, 2016 7:09 pm

Guess it is time to move on to 231.
B
33
S
18
G
28
Posts: 2,493
Reputation: 20,950

Post » Wed Jul 20, 2016 1:25 am

Excellent

As mathematics is beautiful !!!
B
99
S
43
G
29
Posts: 108
Reputation: 22,820

Post » Sun Oct 16, 2016 2:08 am

add collapse-able popping menu
add drawing trails
bring back old smooth zoom target example
ImageImage
B
108
S
49
G
23
Posts: 783
Reputation: 22,611

Post » Tue Jan 10, 2017 7:31 am

Utilizing id list to get flood-filling done rather than using overlapping test.

Image
How come it can't be more fun? ;)
ImageImage
B
108
S
49
G
23
Posts: 783
Reputation: 22,611

Post » Thu Jan 12, 2017 5:00 pm

99Instances2Go wrote:Guess it is time to move on to 231.


I know... I keep getting left behind too...
https://www.ravenheart.ca/home
I don't check the forums much anymore, but I will receive an email for PMs.

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
B
22
S
6
G
1
Posts: 1,418
Reputation: 4,830

Post » Sat Jan 14, 2017 11:01 am

The new install method is not very nice. I keep a stable version and a beta version. The beta version has a lot more of plugins installed. It is a hassle to maintain.
B
33
S
18
G
28
Posts: 2,493
Reputation: 20,950


Return to Game Development, Design & Ideas

Who is online

Users browsing this forum: No registered users and 0 guests