Aligned objects

Get help using Construct 2

Post » Wed Nov 09, 2011 2:33 am

http://dl.dropbox.com/u/42356832/Sin%20t%C3%ADtulo.jpg
You click add action, then any sprite or object, and choose a parameter.
Then you get that window, with low opacity, and when you click system, you get all the variables of system.
saludos :DAlexmosuTSP2011-11-09 02:34:57
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Post » Tue Jan 17, 2012 12:46 am

This look like a similar thread, but see anything in the responses that helps.

I am looking for a isFacing condition or event, where I can do something like Player isFacing Enemy Enemy subtract 1 from Hitpoints.

I am sure there must be an example of this somewhere but so far cannot find. Of course it would be totally useful as a built in event.
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Post » Tue Jan 17, 2012 1:08 am

Hero Within 45 degrees of angle(Hero.X, Hero.Y, Monster.X, Monster.Y): Subtract 1 from Hero.Hitpoints. <-- My answer, still would be nice to have a built in.
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