I'm having a little trouble. I'm making a game where a frogs tongue uses a bullet movement towards the mouse upon click. So of course there should be only one instance of the tongue at any time. Seems like this should be easy but nothing is working.
I gave the tongue an instance variable set to false.
made a mouse click condition with an inverted check of the tongues variable.
and one the tongue is created set the variable to true.
I tried a couple other ways as well. Am I doing this right?
One possible problem is that I'm using r88. I tried to revert back to r84 to test there but was unable to open the file because of a complaint that it was from a newer version.
Any help would be great appreciated.