Alone on an alien planet

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Post » Thu Jun 09, 2011 8:09 pm


Alone on an alien planet
Action - platformer with burning out the laser, and the constant lack of oxygen! Gameplay is simple to horrible walk, looking for a way out of the level of burning out all along the way he wants us to eat!
On a plot of our protagonist astronaut who explores the space in the accident, he left his spaceship in an escape pod and got on an unknown planet. Contact with the staff, he asked for help, but there is mess with the coordinates and the help will come to another point a few kilometers. And now our main character has to get to the point of evacuation.
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Post » Thu Jun 09, 2011 8:40 pm

I really like this! I like the concept and the animation on the astronaut especially. The floaty jump and the heat haze effects were also great. I also like the way the dinosaur type creatures jump at you when they have the height advantage (presumably a way of getting them down slopes without issues but nevertheless very cool).

I like difficult games although I couldn't get through the second area - those spinning things! The frequency and range of these creatures combined with the fact they bounce you out of the way made this area frustrating.

I have just one suggestion would make this easier to play through without compromising too much of the game's difficulty. When I had an enemy coming at me, my instinct was to back off and shoot, but this actually just makes me aim upwards. Perhaps you could have the ability to walk backwards while still facing the direction in which you're aiming? If your design would allow for this then I think it may make the game that little more playable and accessible.

Anyway, keep up the good work and I'll keep trying to beat that second area!
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Post » Fri Jun 10, 2011 10:08 am

I love that art style. I'll definitely try this game out :D

Thanks for sharing Crazy!
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Fri Jul 01, 2011 5:59 pm

Pretty neat game. I found myself running out of air a little too quickly though... otherwise pretty good game :) I do agree that you need to be able to aim one direction and walk the other, though.

~Sol
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